Survival Island
I know it's a corny name. Really though, it's apt, since it's just a blank template for your island-desserted sims. Whether they were shipwrecked or plane-crashed, this is a place for a handful of sims to rough it and forrage for their necessities in some abandoned buildings.
Stats
World Size: 300, 2048 x 2048
ROADLESS
Lots: 25+ (Most public lots are "no visitors allowed") Base camp, and city hall are on empty lots and are the only labeled lot types besides residential and fishing holes. All lots are empty, as this is a builder's world.
Expansions and game version: ALL expansions up to ItF, game version 1.67.
Mods you will need to get: Lolalue's plants will need to be added to your game to show up in this world, lest they be replaced with hideous defaults... (Pretty sure I used “forest weeds,” “rank growth” and “poppies”) and I highly recommend you add rabbithole subways or regular subways to the lots marked on the map, and I also highly recommend you use Lolalue's "NPC can autonomously use subway" mod in case half your town decides to make like the fellowship of the ring, and start an epic journey to the neighbor's. Other things, like the autosoils and pet spawners are already in your game if you have the same EP's as me, so you don't need to download any mods for those to show up.
Number of terrain paint layers used: 9 in total
Spawners: I used at least one of everything that comes with my game version. Unlocked mod-version autosoils and pets used as well.
Special Thanks: Pet spawners unlocked - porphyria259 (MTS) CAW enabled autosoils for base-game and WA unlocked - mikitta (MTS) CC plants - Lolalue (Tumblr) World Machine for fractally generated terrain and splat-maps Photoshop for editing splat-maps Electronic Arts for the Sims3 and Create-A-World Tool Beta